Throughout the years, digital storytelling has evolved. While our reasons for telling stories have remained relatively constant, how we tell those stories has changed dramatically. With mobile and various smart devices, creating and publishing a digital story is as easy as clicking the record button. In a matter of seconds, teachers and students are producers of amazing content.
This thread is a continuation of a previous thread that focused on the art of digital storytelling and the many resources used to tell the stories. Previous thread on digital storytelling. We want to continue this conversation but add a new twist. Our essential question for this thread is: Why use digital storytelling with students? We also want you to discuss the benefits for both students and teachers when integrating digital storytelling into your curriculum. What tools do you use to create digital storytelling? What resources are available to both create and publish your stories?
Also please join us for our pre-webinar show, starting at 4:30pm PDT, where we will showcase student created films and have a roundtable discussion.
Post your resources between April 24 and May 22 to be entered into a drawing for a digital storytelling bundle so your classroom can begin telling their own stories. The bundle includes: an iPod Touch 4, GorillaPod, Logitech Microphone Headset, and a $25 iTunes Gift Card to purchase apps.
Note: This drawing will only become active when a minimum of 10 participants respond, which means in some cases, the drawing will take place after the above mentioned date. For a complete description and eligibility of Engage community drawings, click on the Intel Bunny Person.
Eligibility: Any member who responds to the incentivized thread has automatically put their name in the drawing. Intel® Teachers Engage drawings are open only to individuals who (i) are not residents of any current embargoed country (Burma (Myanmar), Cuba, Iran, North Korea, Sudan, or Syria) and,(ii) are at least eighteen (18) years of age or the age of majority in their jurisdiction of residence at the time of entry, whichever is greater. Employees of Intel Corporation, Clarity Innovations, AIR (American Institute for Research) and any of their parent and affiliate companies as well as the immediate family (spouse, parents, siblings and children) and household members of each such employee are not eligible. The drawings are subject to all applicable federal, state, and local laws and regulations and is void where prohibited. Intel reserves the right to substitute an electronic gift certificate of equal value to the product being offered from a retail vendor (e.g. Amazon) when shipping of said product is prohibitive.
21st Century Skills Addressed in this Webinar:
Depending on how a digital storytelling project was directed, any or all of these 21st Century Skills would be addressed:
- Critical Thinking
- Problem Solving
- Media and Technology Skills
ISTE Standards Addressed in this Webinar:
All NETS-T standards would be implemented in an exemplary 21st Century Project
1. Facilitate and Inspire Student Learning and Creativity
c. Promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes.